Category: Weekly Updates
Another late one of these! Oh no!
Uh, this week I've not got all that much done due to a badly-timed, uh, 'emotional crisis' of sorts that I am not going to explain! It's all related to stuff *outside* my life as a Games Developer though.
I tried to fix a lot of bugs on MARDEK yesterday and got 'a few' done, though there are still more left to do still which I HOPE to finish this week, unless something awful and unexpected comes up.
I also need to do the trailer thing... I could get it done in a day or two if I set my mind to it, but starting seems to be the hardest bit. Hmm.
I need to finish off the walkthrough/commentary thing too; deciding on things like formatting and content are proving more difficult than I'd like though. I spent a long time writing a 'commentary' section which was describing what MARDEK means to me and how I made it, sort of - maybe like a 'behind the scenes' thing - but maybe it was a waste of time because interest might be minimal and it could come across as embarrassing or self-indulgent or something. Hmm.
So, this week I intend to finish off the last bug fixes, the trailer, and the walkthrough, then hopefully when those things are all done, I can release the bloody thing at long long! Oh, how relieving it'll be when I do!
So, uh... that. Yes. Hmm. This is all taking much, much longer than I hoped it would.
EDIT: Actually, since comments were helpful with the trailer aspect, I would be interested in knowing your expectations for some kind of walkthrough thing... I'll explain clearly though what it is, first.
Sponsors pay money in the hopes that people will click on their logo or whatever in the game and come to their site, generating money for them. They tend to like exclusive content things, like if your game has a feature unique to their site or something (like Sonny 2's job thing that was only on its sponsor site).
One of the most searched for MARDEK-related things in Google is a walkthrough; there's a page on this site with a walkthrough that still gets quite a few hits even now.
So, what I was planning on doing is making a walkthrough thing which I would offer to a sponsor to 'sweeten the deal' and hopefully persuade them to pay me more; it's relatively simple and I can finish it in a day, but it might boost my earnings significantly. This walkthrough would mostly be in text format (rather than, say, a video) with some images, and would be uploaded as an .swf file, like games are; I've seen this done before, I think.
Have you ever seen any other Flash games that have 'Official Walkthroughs' made by the developer(s) themselves, linked to from in the game? If you have, I'd be very interested in seeing what they're expected to be like.
I mean, I can't decide whether to basically just do them as a bullet list thing, like:
- As Mighty Heroes, head north and slay The Dragon.
- Head back to Mardek's house in Goznor, and go to bed.
- In the morning after Deugan joins, you can talk to Meraeador for a side quest...
I imagine that would have benefits because many people would just want a push in the right direction, and this would provide an easy way of referencing what to do next.
Or should I write detailed paragraphs with a bit of feeling and 'personality' to them, as if I as a person was guiding the player through the game and commenting on things as I go along? That might be a more interesting read, but players would have to trawl through a lot of rambling to get to the bit they wanted, and if it was an .swf file, you'd not be able to scroll down the page or search for keywords like you might with the .txt walkthroughs on places like GameFAQs.
I've also mentioned a 'commentary' thing, though I don't know whether to include it or not..
Partly I thought it just might make the walkthrough more appealing, since it'd have content that only I could write instead of any other player. It'd go into detail about what MARDEK *means* to me and the things that led to its development; MARDEK isn't just 'some game' to me, after all, as it contains many, many things from obscure parts of my childhood, many references that only I can possibly get. It reuses characters, plots and situations from my earlier *unreleased* works that nobody but me has ever seen, and I wanted to mention those just because I thought it might be interesting for players to see into my mind like that.
I also wrote a separate section for each character, about what inspired me to make them and what I was trying to do with them in the story, as well as how I personally feel about them (like whether I like or dislike what I've done with them).
I did spend half a day writing like 10 or 20 pages in Word just about that - about all the projects that I did before MARDEK that it drew from, either technically or in regards to characters, settings, etc - but I'm really self-conscious since it got 'intimate' at times (explaining my emotional reasons for certain characters' personalities, etc; in many ways, many of them represent facets of my mind, since I was using the game as 'self expression' rather than just 'building a product'), and rambled on and on for so long and I'm worried about it just seeming embarrassing and like something people would not read but which would negatively affect my reputation ("Pseudolonewolf? Oh, that guy's so full of himself" and so on)...
So, uh, I'm unsure whether to include that...
So yes... If you've ever seen good walkthroughs for Flash games - especially RPGs, and especially if the walkthrough is by the developer(s) - then I'd appreciate it if you could link to them so then I can work on things instead of spending ages searching myself!
And I'd also be interested in hearing whether you'd want to read 'commentary' thing, I suppose...