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Pseudolonewolf`s Avatar Weekly Update Mon 2nd Aug 2010 5:08pm

Category: Weekly Updates

It's Monday?!? I thought it was Sunday!

Uh... I have been working on the new version of the site more, and it's almost done now. Shouldn't take much longer... All that's left to do is the chatroom and some miscellaneous pages like the games page, the temperaments page, the Encyclopaedia, etc...
I wanted to have it all finished a while ago, but ugh... My moods have been preventing much work lately. I'm still recovering from MARDEK 3, perhaps.

I also feel like I'm 'out of the loop' or something as I may have said before. While working on the new site, I've only been looking at the new parts of the site and using the forum and comment systems there, rather than coming to this main part of the site that everyone else sees. So the one I'm using is missing huge chunks and puts me in a completely different state of mind to looking at the old but finished version...

Due to this feeling of 'being away', and due to exhaustion and anxiety in general, I've been putting off looking at emails and things for weeks, even though I've likely got some important ones and many from fans... I don't feel good about this, but the longer I put it off, the worse I feel! I decided to check them 'on Monday', but I thought that was TOMORROW... I'll probably do it tonight.
I've probably got some from sponsors, maybe even offers for non-exclusive license deals for more more, etc. MARDEK 3 stuff... Probably bug fixes too. Hmm.
I suppose other more Normal people would check their emails often and eagerly at times like this, but not me!!1

It's not just emails I've been avoiding though. I've been avoiding other places like Kongregate, etc, and other Flash portals, so I've not officially uploaded MARDEK 3 anywhere other than Kongregate yet (and it's site-locked so it shouldn't be elsewhere), though I should work on making final bug fixes and distributing a final version to other sites soon. Hmm, so much fun, that...
I've also not been paying any attention to that contest, which people say I won, so if I did, uh, hooray? I mean, it's great since it's money and everything; I've just felt so unenthusiastic lately.

Anyway, since I've not been able to update my site for a huge chunk of the day recently, and I've been avoiding important things and probably disappointing people in the process and looking very unprofessional, uh, I've been trying to do SOMETHING with my time.
And I've started work on my game called 'Chimaera'!!1

This is a game that basically nobody wants or cares about, but I'm doing it mainly as an introduction for myself into AS3 and OOP. I'll use it to familiarise myself with concepts I'll need in other games like Beast Signer and FHO.
I chose this over Raider just because I opened Raider, groaned, and got nothing done; I don't seem to be in the right state of mind for it just yet. I may redo it in AS3 anyway, since I've yet to properly start it and there are so many benefits to AS3... So a project like this is a good first step.

Anyway, I'll describe it briefly, since I may have changed my mind about some things I wrote about in the section about it on the site...


Chimaera is a sort of prequel to Beast Signer in a vague sort of way, in that it's set in the same world, Theanos, but soon before The War. But its story will be probably shallow; primarily it's a battle engine, not a plot-based RPG or anything.
It was originally inspired by Monster Rancher, but now it's not much like that anymore.
You play as a Scientist, and in this world, scientists use, uh, 'genetic engineering' to make artificial creatures called 'Monstrosities' out of a variety of body parts, then have them fight other scientists' Monstrosities for the sake of sport. As you do. So it's your job as a scientist to raise a Monstrosity strong enough to reach and win the Big Leagues or whatever.

You'll only be able to have a single Monstrosity at any given time. There are five 'body plans' that a Monstrosity can have: Biped (humanoid), Quadruped (a body plan that could pass as a lanky wolf or a stout horse), Theropod (a raptor-like dinosaur), Arthropod (insectoid qualities, body plan sort of like a mantis), and another fifth one which you unlock by finishing the game.
The body plan determines things like the animations and the abilities that it can use.

You can customise the body plan by changing the limbs around; this is the game's main gimmick. You could have a theropod, for example, with a full generic scaly dinosaur body to start with, but then you'd decide to replace its left arm with a metal claw, its right arm with a skeletal one, its head with a wolf's head... That sort of thing. I think it'd add appeal, since I know how much people like that sort of customisation.

I've planned out a load of technical details about how limbs and stats and stuff will work, but I won't describe it here...
Originally I meant to have battles be 'limb-based' in that you'd target specific limbs of the opponent: you might attack the neck for a quick kill but accuracy would be low, or you might just attack the body and always hit to whittle down its HP, or you may attack an arm to disable certain attacks...
This got too irritatingly complex though, and I want this game to be *quick and simple to make* primarily, so instead the limbs basically just function like equipment would in an RPG (adding stats and resistances and so on).

You can make limbs from components - being a scientist and all - and dissolve existing ones into their base components, adding a crafting element to the game.

Visually, the game would just be battles with a 'menu' in between them... Though it'd only be a 'menu' in terms of mechanics; it'd look like a laboratory, and it'd be where you did all the stuff like switching around limbs, buying items, combining components, etc.
You'd train your Monstrosity by battling 'wild monstrosities' (scientists create them so often and many of them run away and roam around outside); upon defeating them, your stats go up slightly, maybe, and you get some of the limbs that the (randomly-generated) opponent had.
The main way to progress the plot is by entering tournaments. I think I'll do what Monster Rancher did and have time flow in 'weeks', with each 'week' involving a single action, so training takes all week, etc. Tournaments would be on certain weeks. There'd be different ranks - E through to S - with all Monstrosities starting at level E, and you'd have to win an Official Ranking Tournament to increase your Monstrosity's rank. Higher ranks would mean stronger opponents, of course. Each rank would have the official tournament, probably once every three months, and a variety of other tournaments, which you'd get prizes for winning. All Tournaments would give you a trophy if you won, and the lab would contain a trophy case. You'd only be able to enter tournaments of your monstrosity's rank or one lower (so if you're rank B, you can enter rank B or C tournaments).

So basically, gameplay would involve battling wild monstrosities to get limbs and stat boosts, then entering tournaments to beat several opponents for the sake of trophies or plot progression. You'd probably 'win' the game when you beat the rank S tournament... or at least finish the plot, but like with games like Pokemon, there'd be no real 'end' and you could keep on playing.

In my original plans for this game, I intended to have several advanced features, and I can see the potential for other advanced features now... You could battle other peoples' Monstrosities, for example, or there could be dozens of body types...
But I'm going to try to keep the game *quick and simple* to start with, then I'll release it, and if people like it, I can make a sequel with more features and so on... That'd probably be easy money, actually. I've seen many Flash games take this approach.

Anyway, I have no idea how long this game would take to finish, but I'm taking a whole different approach to programming this time (I don't usually use OOP - MARDEK doesn't contain a single class! - but I am doing now), so let's see what happens!
I'm aware that people would probably prefer me to work on other games, but as I've said, this is a necessary simple project because I'd rather work on something easy where mistakes won't matter so much in order to familiarise myself with AS3 enough to be able to make later games easier. It's a learning experience.


58 Commentson 28 roots

shadow`s Avatar
Rating Orb shadow 15 United States MelancholicCholeric 40C 5F
7 years ago | (3)
Uh, I have a quick question...Do your monstrosities die, like Monster Rancher? That added an interesting element to the game, as you can't 'grind' a monster forever because of the limited lifespan. If monsters live forever (Like Pokemon and nearly every other 'monster training' game) It will be way too easy to win. Or, I think so. Or maybe they could die if they lose particularly badly....what do you think? Death or immortality?
Roy9244`s Avatar
Rating Orb Roy9244 14 Netherlands CholericSanguine 1C 2F
7 years ago | (7)
He Pseudolonewolf, to me it doesn't matter wich game you create first I probably like all of them.
You have great ideas for games and although I didn't liked Raider Iliked Beast Signer ad Mardek and I was addicted to both of them ad I can't wait till you finish Chimeara
Alphanumerical`s Avatar
Rating Orb Alphanumerical 15 United States SanguineMelancholic 101C 5F
7 years ago | (9)
I'm only asking this because Chocobo_Fan told me to. Why do people hate America so much? I'll look on your bio, but in Chocobo's original chat post he said, and I quote; Chocobo_Fan 05:50:16 up 31 days, 6:25, 0 users, load average: 0.40, 0.41, 0.48 | 209.150.XXX.XXX ◊ 11:50:11am
If you want to know why the rest of the world hates us, there's no person better to ask than Pseudo. I'm sure he has a tirade prepared already.

Haati then replied: Bloody American Imperialists.

I never realized the worlds hates Americans so much. Damn.
Justino`s Avatar
Rating Orb Justino 18 United States CholericMelancholic 40C 17F
7 years ago | (7)
Well, most of us Americans are arrogant, greedy, condescending pricks. It seems that everyone in America (or so I have guessed from living here for 19 years) thinks that they are right and the entire world is wrong. I haven't heard outside opinions of US citizens from any outside source such as an Irishman or Spaniard so I cannot know what "foreigners" think of us.

However if I looked at America from the viewpoint of a European I would have that MOST of America seems to care about nothing but money and power. It would also seem to me that America's political "playground" is full of corrupt lawyers that service the National Treasury and do not service the people.

Also I would see the majority of the people as selfish. Almost every American cries about taxes and the truth is that American Citizens pay less taxes then most other countries. American workers generally have 30% of their payroll taken out in taxes and they complain about the lack of Universal health care. yet when Universal health care is mentioned every cries out "I don't to pay more in taxes!" . Meanwhile Canada has 50% of there payroll taken out and everyone has free healthcare AND education. The majority of Canada (as far as I know) doesn't complain.

So when viewing from an opposing viewpoint I can indeed see why most of the world hates us. I just hope people realize there are some Americans how aren't greedy bastards
Pseudolonewolf`s Avatar
Rating Orb A β Pseudolonewolf 23 United Kingdom MelancholicPhlegmatic 2257C 559F
7 years ago | (12)
Apart from the reasons Justino already mentioned, the USA is also a very 'shallow' country. Everything seems to be about popularity contests or looking perfect. They have stuff in schools like the 'class president' and social hierarchies based on 'popularity', from what I've seen...
People also talk rather loud and forcefully, in my opinion, their slang is aesthetically crass, and the 'humor' and emotion in American media seem to lack much subtlety...

The main things that bothers me though is how full of itself America is. It's well-known that a huge number of Americans are basically ignorant of the world outside their own borders (except for maybe Canada and Mexico), and they think in terms of states rather than other countries (basically, the world is divided into states and if you want to know where someone's from, you ask 'what state are you from?'; I've been asked this many times (as well as 'you're not American?!!?')).
It seems like the whole rest of the world knows a lot about America, but this isn't reciprocated, and it doesn't know anything about any of us. Not really a nice feeling.
It's largely because of how American media ends up spreading all over the world... Chances are, unless you're interested in anime, most of the stuff you've watched on the telly growing up (if you watched anything at all) was from your own country. This isn't so for the rest of us. More than half of what I watched when I was growing up was American, just because of how media spreads from there to elsewhere. It was really annoying too, since I used to watch these cartoons when I was little of American children in American schools which worked in a completely alien way to my own, walking around without uniforms on and doing classes that always seemed to be about American 'forefathers' or whatever, saying that 'Pledge of Allegiance'... and being concerned with 'popularity' issues and subcultures in ways that I'd never even thought about in my real school.
Anyway, it bothers me that this media spreads because it means that slowly, American culture will probably take over other cultures like my own. I already know that loads of UK-dwellers use American slang and American wording ("my mom said math is awesome!", says a Briton...), and schools probably work in a more 'American way' too, now. It's bothersome, thinking of it all being so... one-way. Assimilation.

I also really hate how on the internet, Americans usually tend to speak about 'our country' and 'the government' and so on, in ways that suggest that they think they're only talking to other Americans, whereas people from other countries usually speak of 'my country' and 'my government' and provide a bit of background knowledge because it's assumed (correctly) that the Americans won't know the first thing about the poster's country or government. Or maybe the Americans speak of states as if everyone's meant to know where they are; doubly annoying if they only use abbreviations for them. It's like they rarely feel the need to explain things about their country due to some subconscious assumption that their country is the world. I don't know if anyone else ever notices this.
The annoying thing is, though, everyone usually DOES know what the American is talking about because we all know so much about that place and its culture, slang, etc. UK slang would be misunderstood by Americans, but chances are American slang would be understood by someone British, etc.

There are also other things like the fact that the country is highly religious, and its gun laws. I hate those aspects but won't go into them in depth.

Anyway, I am only speaking from my own opinions here, but overall I'd say that I 'hate' American *attitudes* more than technical things like politics. I don't really care about political stuff. (Many Americans used to blame their president for why people hated them, as if that was the only reason anyone would.)
They come across as obnoxious, self-righteous, self-aggrandising, insular, selfish, aggressively threatening, etc, etc. They're like a big vain bully who towers above everyone else's heads and believes that his way of doing things is the best way...
If countries could be said to have a temperament combination applied to cultural attitudes, I'd say that the USA's is choleric/sanguine...

(Hmm... I've probably forgotten to mention a few important things, but oh well... These reasons here aren't all my reasons for feeling this way, though.)

Oh, and, uh, just to point out what I also did on my bio, I don't like the attitude of America 'as a whole'. This doesn't mean that I immediately hate any individual that comes from there. That'd be stupid and 'prejudiced' or whatever... I judge individuals on their personal attitude, not on their nationality. There are plenty of decent people in America, just as there are plenty of 'scum' in every other country in the world.
skeletalserpent`s Avatar
Rating Orb skeletalserpent 14 Canada CholericMelancholic 44C 38F
7 years ago | (2)
Huh. If this is true, then I've been very silly. I lived most of my life in America, and thought that the above mentioned attitudes were 'normal'; thus the world was full of self-righteous basted and people who'd publicly embarrass you for popularity/scream in your face. (About all the 'God bless America' stuff: I though that that was just how propaganda worked: you scream as loudly as possible about your self, and hopped to be the loudest.) A year ago, I moved to Quebec, and while the 'We are the best!!!!!' attitude is much less here, largely people act the same way as in the US.

This phlegmatic comment might make you thing I'm a depressed person. You'd be absolutely right about that, just as you'd be right say that I'm a happy, cheerful person full of ideas. Sort of like talking about Legion if you were colorblind and thought he was a single entity.

(For people who haven't reached legion: I'm multy-faced, And almost everything you could say about me would be true. Exept saying that I was popular, could easily spell correctly, and several other things)
Alphanumerical`s Avatar
Rating Orb Alphanumerical 15 United States SanguineMelancholic 101C 5F
7 years ago | (2)
I can tell where the two of you are coming from, and I now realize the wide amount of people who really hate us. "Us" is used here as all of American, like, I knew you were from the U.K., Pseudo (not Britain anymore) and I do occasionally watch British News. I tend to hate, and fear, other countries attitudes as much as you hate ours. I always speak of America as though I am a representative, and, I am, as they always teach us in school that we are "representative of our school." But our international interests are lacking. I always knew about the popularity issue. Always. I have been on the other end of it, I wish it would stop, but, without uniforms, it won't. In fact, it probably wouldn't stop with uniforms. I say that loosely. It's games like Mardek and Beast Signer they REALLY HATE (especially Beast Signer, they see any game other than FPS as "stoopid" and "childis"), but I like. Well, Beast Signer more than Mardek, but I'm biased towards monster collecting games. Anyway, I realize America is smug, and I wish we would do SOMETHING about it, as I also realize how our (I always talk about America in a plural sense, unlike most Americans, I realize I'm not the only American either in the country or abroad) government is basically a bunch of corrupt bureaucrats who could care less about the welfare of our country, but, doubtless, other countries have that problem too. America's just the biggest, and the one with the highest living standard, as, they tend to use our country as an example, most of us really don't care about the world abroad. And yes, I did read your bio, Pseudo. I just wanted to see what could have changed since you wrote that.
113milesprower`s Avatar
Rating Orb 113milesprower 17 United States MelancholicPhlegmatic 23C 4F
7 years ago | (8)
i`m actually really excited about chimaera. i've liked the idea of it since it was first mentioned. i'd much rather have it then beast signer.
Solar`s Avatar
Rating Orb Solar 20 United States SanguinePhlegmatic 3C 0F
7 years ago | (7)
I also think the game sounds intresting cant wait for it to come out on fig hunter site
Celso`s Avatar
Rating Orb Celso 20 Brazil MelancholicPhlegmatic 23C 18F
7 years ago | (7)
Hey Pseudo,
I finished the game a few days ago... why did you leave us such an awful ending? Now apparently, Rohoph will do whatever he wants with Mardek's body, and maybe get him into trouble now he is twist-minded, for several months or years (I suppose)! It left us a bitter taste in the mouth! Not that I don't know that everything will be GOOD at the end, but couldn't you make Rohoph go crazy at the beginning of M4?
But spite the bad ending, it's a beautiful game, Pseudo, gameplay and plot.
Justino`s Avatar
Rating Orb Justino 18 United States CholericMelancholic 40C 17F
7 years ago | (4)
Wait, if my programming knowledge is correct and I read that right, you said Mardek 3 doesn't contain a single class. Would'n that make the entire coding process much MUCH more delicate? Having a separate class for battles would make coding much simpler.

Ex. Area: Blah, Encounter Rate=20%, Levels=12-17
IF EnemyLevel > PartyLevel then
BATTLE (battle being a class)
Inside the BATTLE class would be all the information needed to run said battle. Turn order, effects, sound effects, math that calculates Hits, misses, damage reduction.

If my knowledge of programming is correct you could use classes to quickly code things that you could have to re-type over and over. Maybe its different in AS3 then in Visual Basic. But I thought most programming software shared the same basics so correct me if I am wrong.

Also great game psuedo, amazing work. Great game play, music, story, side-quest, everything perfect as far as I am concerned. After the series is over try contacting Nintendo, they may buy this idea just like Line Rider was bought
makemardek4`s Avatar
Rating Orb makemardek4 21 United States MelancholicSanguine 6C 0F
7 years ago | (6)
Oooh this sounds fun, almost as fun as mardek 3. Don't mean to sound pushy, but you could probably tell from my name anyway....I wish you were making mardek 4
turbotowns`s Avatar
Rating Orb turbotowns 16 United States CholericPhlegmatic 216C 3F
7 years ago | (8)
What is OOP? Is it like Action Script?............
skeletalserpent`s Avatar
Rating Orb skeletalserpent 14 Canada CholericMelancholic 44C 38F
7 years ago | (1)
OPP stands for Object Oriented Programing- When you base everything on 'objects'- Strings, integers and custom classes, for example a class named 'character' mike have this as input: name, level, experience, wept type. Then you could access that information much more easily.
turbotowns`s Avatar
Rating Orb turbotowns 16 United States CholericPhlegmatic 216C 3F
7 years ago | (0)
oh, hmm there are so many things ive never heard of before...
Shred`s Avatar
Rating Orb Shred 19 Canada PhlegmaticMelancholic 35C 6F
7 years ago | (7)
Well, I am not disappointed at all in your decision. I think it is definitely a better idea for you to "fine tune" your skills in AS3 and OOP before you jump into advanced game ideas like Beast Signer or FHO. It ensures that when you create these games, you will have more experience and inevitably make a better game.

Also, I'd liek to point out that although we are waiting for FHO and Beast Signer, it doesn't mean we aren't open to any new or updated ideas. Chimaera sounds great, in fact it might be interesting if once Chimaera is finished you could transfer your creature(s) into Beast Signer, of course I have no idea how much extra programming that would take, but I believe it would be a great idea and add more of a player/character attachment in the game itself, which will make it even better than it already sounds.
darkvolt`s Avatar
Rating Orb darkvolt 15 United States CholericSanguine 60C 5F
7 years ago | (5)
it definately sounds possible with the game transover with mardek and all. If so, maybe not transfer your CHIMÆRA, but maybe with it's ranks (E-S) you can get a beast signer that you can already get but more rare?
turbotowns`s Avatar
Rating Orb turbotowns 16 United States CholericPhlegmatic 216C 3F
7 years ago | (3)
but the monstrositys are so custom, and the beasts aren't. It would be to confusing with the whole elemental thing, AND the techs. Besides, im sure in the plot between the games, All the monstrositys would get destroyed anyway.
Green Reuben`s Avatar
Rating Orb Green Reuben 16 New Zealand CholericPhlegmatic 167C 2F
7 years ago | (8)
I'm assuming you got the $1500 now.
Just felt you needed a congratulation.
Good job you made an amazing game and I can't wait to see how Chapter 4 and Beast Signer turn out.
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