Category: Weekly Updates
Work on 'Clarence's Big Chance' - which I described last week - is going well. I've been putting Twitter to more use than I expected I would, and announcing most of my progress, so if you've been keeping up with that, you'd already know I spent the last week making level 3 and now I'm up to making level 4... That's the final level.
Each level's fairly long, I suppose, for a Flash game, but not so long that replaying from the start would be a tedious chore. I'd hope! Maybe there's about two hours of playtime in the game if you do everything, but you could rush through it in maybe as few as ten minutes, getting nothing.
I'd estimate that it'll take about a week to finish level 4, since it's shorter than level 3 and I've already done the tileset and planned it and everything. If all goes well, which it probably won't, I can finish it by Wednesday!
Then there'd just be the final Date bit, the endings, and some various details to see to, and I'd have to do beta testing; maybe that'll come next week or the week after that.
When it comes, I'll ask for volunteers, and I'll probably be relatively lax about it since this isn't a really significant game like MARDEK 3 was.
So yes, finally I am getting close again to releasing another game. I'll probably end up stupidly timing it for Christmas when it's going to get the least attention. Pfft.
Also, I've planned my next project now! It was inspired by a dream, strangely enough.
I don't want to go into detail about the specifics in case I get peoples' hopes up and abandon it, but I'll at least be vague.
It's going to be an RPG, separate to MARDEK, since I've known for a while that I'd 'need' to make an RPG next.
I want to focus on specialising in just RPGs and Platformers, perhaps alternating between the two.
Since I'm still learning AS3, and I'm not used to making RPGs using that, it makes sense to start small on expendable projects instead of doing work on more long-term things like Beast Signer, FHO, or MARDEK, which I'll get to eventually. I will, I swear!1
So, my next project will be a shortish RPG just for the sake of building an engine, then future games will inherit and refine that engine, resulting, I hope, in a nice, clean behind-the-scenes structure for games like FHO and Beast Signer that I'd not constantly want to redo due to sloppiness.
I feel like I've said all this many times before, but oh well. Maybe it's vaguely interesting to hear about again anyway.
Bleh, I've been sleeping really terribly lately - at stupid times - and it's made me feel generally unhealthy and unmotivated, making work go slower than it really should. Hopefully I'll be out of that mess by the end of the week.
I really want to get CBC out of the way so then I can work on this next project. I think that maybe the point at which a project becomes tiresome is after a month of working on it; before that, it's exciting and I'd wake up eager to get work done on it, but after that, it feels like 'agh, I have to do that, don't I?'
So being able to finish projects within a month would be ideal... though I can't see it happening due to the size of the games I tend to work on.
Anyway, yes, this is news. Hooray. It's not very interesting, really, but maybe I'll have more exciting news next week.
Oh, but wait, I remember something I wanted to mention!
It is good that people are still using the Reviews section thing! It seems to be getting the site more hits, and it's good to know that people are involving themselves with the community like that or something. Keep it up, people!
I've added a link to the most recently approved review in the Recent Updates thing to give each review more attention. So your name will be displayed on all pages if you write a review that gets approved; isn't that nice?
Be aware though that we do want a certain *quality* about these reviews... Things that are long and detailed and written as if for someone who has never played the game you're talking about. I've noticed that many of them speak as if they assume the reader HAS played the reviewed game, or maybe they just give boring, insignificant details about the game - like the keys used to control the character - while neglecting to actually give their detailed opinion about the features ("I feel this way about it BECAUSE..." rather than "this bit was good").
I'd also prefer it if people under the age of around 13 or 14 didn't write reviews. If you're under that age, as clever as you may think you are, you just don't have enough mental development to write something really engaging to people significantly older than you. We're not looking for childrens' 'book report' style amateur essays, but serious journalistic endeavours if possible.
I'm sorry if this upsets anyone, but unfortunately we have to gradually earn certain privileges instead of just getting them at whatever time we please, y'know...
So anyway, people who qualify to write reviews at all should keep writing them, for the good of the site! It's a great way to help out if you want to but don't know how to contribute and don't have access to money or anything like that.
How many of you have actually been reading the reviews though? Have you found them worthwhile? Do you appreciate them as a feature?