Category: Games (FH)
Seems like activity on this site has died down quite a bit in recent months, which is a shame... I suppose I need to release games more regularly if I want to keep things active.
Anyway, I've almost finished 'Clarence's Big Chance' now; I've done all of the platforming segments, so all that's left is to do the actual 'date' bit at the end, which hopefully shouldn't be too difficult. I should be able to get it done in a day or two if I really focus on it.
Then there's the endings, and a bunch of other details that I need to refine, which shouldn't take long.
I'm looking for beta testers, for those of you who are interested. I'll be much laxer about this than I was with MARDEK 3; it's not some huge, eagerly-awaited project I want to keep mostly secret or anything.
There was a special section for beta testers to comment when I did the MARDEK 3 beta testing, to keep their feedback secret but organised, but that section was lost when I recoded the site. I don't know if I'll bother adding a similar thing for this; maybe I'll just make a forum thread that anyone could *potentially* read if they don't care about spoilers, for beta testers to post in... I don't know.
That gives you an idea of how 'casual' and 'informal' it'd be. But while I'll be less strict in who I'll choose, I'd still prefer regulars to people who've just wandered in and who I know nothing about, since I can't risk the game getting stolen.
If you want to beta test, perhaps mention yourself here. I probably won't be *assessing* you by any specific *criteria* or anything. Basically, if I recognise you and you're interested, you'll probably become a beta tester.
If you try to 'sell yourself' and essentially brag about why you're the best person for the job, then you *won't* get to be a tester.
I know that people like being beta testers because they like power and special ranks of any kind, but I can easily imagine people wanting to be one because they like the *idea*, without actually being interested in playing the game.
It is a platformer, and it takes maybe an hour or two to play through, I suppose; quicker if you're not trying to get everything, and maybe longer if you are. I'd be interested in people seeking out details, reporting bugs, and giving detailed feedback on things like difficulty, etc, as well as giving their opinions, in detail, and stuff. Detail!
So only volunteer if you have the time and motivation to do that kind of thing about this specific game, which I described in an earlier news post (if you didn't see that one, don't bother volunteering).
In other news that isn't related to the reader's acquisition of personal power and as such will likely be ignored, I've been composing recently...
Though I've been a 'composer' in one technical sense of the word for several years now, I've never actually known all that much about music theory stuff (things like chords and the rules of harmony and so on) because I was never formally taught anything and just sort of found my own way along. Anyone who does know music theory stuff would be able to recognise that from listening to my music.
Recently though, I've been teaching myself about harmonic theory and chords and so on, and there's probably a marked improvement in the sound of my works... I'm still at the start and have a long way to go before I end up with any fluency with these concepts, but I'm getting somewhere, at least!
Anyway, while composing some relatively simple but melodic pieces recently, for the sake of playing them on my piano and experimenting with music theory stuff, I wondered what the results might be if I were to make an album on the Bandcamp site using wholly original music, rather than anything from games.
Currently I've got four albums for sale, but they're all linked directly to MARDEK, so I imagine many people would be interested in them due to association; they like the game, and remember the experiences that are tied to the music, so it adds appeal.
Releasing an album not based on anything, though, seems like it could have less appeal, potentially, especially considering that the genre I compose in is a sort of light modern classical sort of thing, rather than the popular music genres like rock and metal and rap and whatever that young people tend to feel is worth spending their money on.
I'm willing to give it a try, but would anyone be the least bit interested?
The album would be based around the concept of 'easy listening' pieces; calm, pleasant, melodic tunes that'd fit well in the background, rather than powerful, in-your-face fast things.
Of course, merely describing it briefly like that doesn't really give you enough idea of what it's like, so I suppose we'll just have to wait and see whether it sells when I release it... which I'll probably do anyway since I'll be composing the music regardless, and even if just two or three people buy it, it'd be better than nothing.