Category: Weekly Updates
I'm still keeping to this weekly news article schedule thing, amazingly enough!
And this time, I will speak of schedules!
I've likely mentioned before that I've written timetables, or schedules, for myself so that my game-making would be more organised and less, well, lacking in direction... But I only ever planned a weekly timetable, like 'work on game X between these hours on this day', and I didn't keep to it very well.
What I've done now though is plan out a full calendar thing for myself, assigning specific tasks that need doing to certain days, so then I can actually accurately predict my progress and give estimate release dates.
This will be great for me because usually I end up procrastinating since there's so much to do on all my projects that I can't decide what to focus on, and just end up wasting time instead of choosing one thing... This will give me direction and focus, and I'll always know exactly what to do instead of spending time choosing.
I've dedicated most of the schedule to MARDEK 3, since most of us - including myself - want that one to be finished the most.
But I've also assigned some days to 7H9H (though they're few and far between, though I might work on this one if I have spare time after doing my assigned daily tasks on MARDEK), and some others to Beast Signer, interestingly enough. I've even included a small number of days speckled about the timetable to work on the Figimon thing, which is in a poor state at the moment and which I really should get around to making better...
I've only assigned simple, quick tasks to each day - like on one day I might have 'animate four monsters', and on another I might have 'make skills for this character' - and currently, the completion date for MARDEK 3 seems to realistically be at around mid- to late-September... BUT, it seems that many of the days' tasks are so simple that I could probably compress things so that some days are combined (I might animate those monsters AND make skills for someone on the same day, for example), and I've also assigned a few days to non-specific things, 'catch up' days, which I can use just in case I'm lagging behind a bit. If I wasn't lagging behind, I could just push the days back a bit for an earlier release date.
Keep in mind however that the completion date isn't necessarily the release date (I finished Raider episode 1 weeks ago, and it's still not released yet...). There'll likely be a month - maybe even two - of sponsorship stuff and testing before I can actually RELEASE it... But let's hope that you're all able to play it by the end of the year! o_O
I can actually update the percentage complete bar thing accurately now though, since I know exactly how many tasks are left to complete. I've got each additional 1% marked at regular intervals on the timetable, so I know exactly when I can update the bar. 85% next Wednesday!
Hopefully Beast Signer will be in a working state by the end of the year too, and perhaps 7H9H as well. I should also focus on FHO, but I haven't added it to the timetable thing yet because I didn't know what specific tasks I needed to do on it...
Also, there's been more progress on the sponsorship of Raider. I've got around to the point now (FINALLY) where I've finalised the choice of sponsor and added all of their branding into the game, so now all I have to wait for is confirmation from them, and payment, and then I can release it.
I'm going with Kongregate as my sponsor, by the way.
After Episode 1 is released, I'll likely delay for about a month or so before releasing episode 2... Though if people hate that too much, I might consider releasing them faster. We'll see.
Apart from this game-related stuff, I've only really got minor things to mention...
The Derren Brown thing was amazing. We had like the best seats in the place, and, out of the thousands of people there, my brother was one of the people chosen to go up on stage and participate in one of the best tricks of the night... which is so bizarre to think about. It was very strange to see some person I've been such a fan of *in real life*, as a real human being walking around on stage and talking and interacting with people including my brother... o_O
Also, I've been wondering a lot about my own personality lately, and how people perceive me to be... I started a journal entry about this on deviantART, and loads of people said surprising things, pointing out as my most apparent flaws things that I thought were some of my few strengths... So hmm.
I'm curious about how people HERE perceive me as a person, too, so I'd be very interested to hear what you think, but I'm only mentioning this as a side thing at the bottom here because I don't think that many of you have seen enough of me to really have much of an opinion...
Anyway, there you go. I'll hopefully be making steady progress in the next week, on MARDEK, Beast Signer, 7H9H, and the Figimon thing! (I have days assigned to work on all of those.)