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ForumGames A conversation about game design maybe...

A conversation about game design maybe...4 Posts

spacecowboy76`s Avatar
22yr
United States
CholericMelancholic
63F
2 / 2
Rating Orb spacecowboy76, Neutral Good Fig Hunter – joined 8 years ago ..XXX.XXX6 months ago
So, it's four in the morning, I'm so tired that I can't sleep, and [miscellaneous obligatory third thing], blah blah let's talk about some stuff.

So I've been playing Resident Evil 4 recently, and I'm impressed that after all this time, the game still manages to leave a lasting impression. For some context: I didn't grow up with the RE games, and I only picked up RE4 last year. I have since played bits and pieces of RE1, 2, and 6. I also plan on picking up RE 7 at a later date (right around when I actually have money to spend on this crap). So, my exposure to the series has been limited, but I still find the games entertaining (barring 6, that game was garbage trash). Heck, RE4 is one of my favorite games ever made.

I'm too tired to properly segue into this, so here's a question for the, like, five of you that will actually read this: How is it that a game from 200X or whenever is infinitely more interesting, entertaining, memorable, and fun than a lot of stuff that gets spat out today? You'd think that as the tech moves forward we'd have more stuff like this, but it's not. So, why? Did we just forget how to make games like that, or... What? WHAT??

...I'm gonna wake up tomorrow and regret posting this.
Wish I still had a place to go, but this ruin will never be the same again. Shame....
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Mache man7`s Avatar
14yr
United States
SanguineCholeric
4F
0 / 0
Rating Orb Mache man7, Chaotic Neutral Paladin – joined 6 years ago ..XXX.XXX3 months ago
Because back in 200X, game designers hadn't all sold out, lost interest, and stuff yet. E.G.: 200X: Mardek Chapter 3. 201X: Tidal wave of samey Idle genre games.
Beats me in reality, but some games have hearts and souls that keep beating long after the technology is bad and the gameplay might be bad too, except for that beating heart. Pseudo used to put heart into his games, for example.
...I mean, I guess there's good games out there. Things like Stardew Valley, that have that heart and soul, are still being made. Maybe it's just nostalgia goggles.
Anti-Mon is made of awesomesauce. >:D
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truelico`s Avatar
20yr
United Kingdom
PhlegmaticSanguine
3F
/
Rating Orb truelico, Chaotic Good Druid – joined 6 years ago ..XXX.XXX3 months ago
One possible reason might be that they HAD to have interesting stories or cool gameplay or whatever, otherwise nobody would play the game. Nowadays, you can make games look nicer, and that's enough for most people. Pretty games without much detail sell better than "ugly" games you can really get invested in. At least, that's how it seems. ^^;
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uugr`s Avatar
12yr
United States
MelancholicSanguine
35F
4 / 5
Rating Orb uugr, Chaotic Neutral Yalortian – joined 7 years ago ..XXX.XXX3 months ago
Nostalgia goggles, mostly. A lot of garbage was released in the 200Xs. Hell, this came out in 2003! Why would you play an old game that DIDN'T leave a lasting impression? People remember the good games and forget the bad, because there's no reason for our brains to keep something mediocre in them. Plenty of good games have come out in the past 6 years, and many of them aren't "cutting edge" in any sense. UNDERTALE springs to mind, but that's become a bit, er... divisive, it seems. What about, I dunno, Portal 2? Papers, Please? Pony Island? Maybe it's just that all the good games nowadays are required to start with 'P'. There's a tip for you: find games that start with P. VVVVVV came out in 2010. And it's also excellent. And doesn't start with P! Super Meat Boy. Shovel Knight! Desktop Dungeons, OneShot, SUPERHOT... do I need to list more?

Here's the rub, though: The Stanley Parable came out in 2013. That's a '201X' year. I defy you to give me one reason why any game ever created is better than The Stanley Parable in any way whatsoever. Gameplay, story, vehicle mechanics, skill tree system, ability to toast bread. It's simply impossible. The Stanley Parable is simply subjectively perfect in every way.

(also mardek 3 came out in 2010 which is a 201X year but ok)
I EDITED MY FORUM SIGNATURE LOOK AT ME WHEEEEEE
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