Have you ever wondered what it is like to 'be' another creature? To see from their eyes, to move their body, to perceive the world like they do?
It's a fascinating concept to me, as is the idea of reincarnation, which suggests that you could actually 'be' other creatures after you die. This game explores those concepts.
Basically, gameplay would involve taking control of one creature and exploring the environment using its various skills; some could fly, others could swim, or dig, or move rocks, or climb, or even talk or wield equipment. But this creature would have limited HP and a lifespan, and once your health was down (there'd be a lot of predators) or your time was up, you'd die and go to 'Heaven'.
Once here, you'd find your way to the Afterlife blocked by a gate which you're told won't open for you unless you are a 'Saint'; a title earned only by those who have sufficient life experience.
So you need to go back down to the physical world, to reincarnate in a new life, but the thing is, you can incarnate as any other lifeform that you'd 'unlocked' and the gameplay would be different for each one. You'd solve environmental puzzles by incarnating as many different lifeforms.
The game wouldn't focus on difficulty like Raider, but ambience and the thrill of exploration. The game would be low on text or explicit GUI features, to hopefully give the sensation of playing as a mindless animal.
I intend to create a simplified version of this with limited forms and levels, which I'll release, and if it's popular, I could do a more in-depth sequel.
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