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Comment History12 in total

This shows all comments by the user Rating Orb Seagaia:
Blog: New Site Screenshots  
Seagaia`s Avatar
Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
6 years ago | (6)
I laughed at the intelligent posts.

I'm assuming it would be undesirable for you to have a newline between the UFELTA and timestamp? And to wrap the comment text? (For smaller screens)

Of course that's just a very high level idea, and I don't think you were asking for suggestions. Website design isn't one of my familiar areas of programming, so those things could be very hard to implement, or of course just plain unwanted from a design standpoint

Good luck with the brainstorming, I'm sure it'll turn out fine.
Blog: How about this?  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (4)
I only see it as helpful. Maybe make it possible to set one as a permanent option for people who usually don't make "hello" type posts - so yes, use the drop-down idea but be able to choose your default or something.
Blog: Rating your own posts  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (1)
If anything I think self-ratings can only help people grow with their self-analysis and reflection. Of course, the only way the entire system would work is if everyone actively uses UFELTA - since the self-rater needs feedback to analyze and see if their views of themselves are realistic and in line with the views of community members. For example, if I rated my post as "great!" but only one person said it was "terrible!" then that would encourage some reflection on my part, but not as much as if 6 or 7 people rated it or something.

In any case, I think the self-rating system would work well, if you make it visible only to the user or something, or people that rate the post.

I was also just thinking. Currently I believe you said the UFELTA ratings would be public. Wouldn't it be better to make them public to a user only after they rate the post? That way you avoid influences like "going with the pack" when voting on a post. A user who dislikes a post may be discouraged at rating something poor if 4 other people rated it highly, for example.

Blog: Missing the Point  
Seagaia`s Avatar
Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (2)
In response to your question: I have no qualms with talking to any age as long as they are able to respond to my ideas in a meaningful way, they have something to contribute, etc.

That being said, it's your site, do whatever makes you feel best - try out an age-limited board (Might as well be 18+), most people will probably forget about it if they're below the cutoff, anyways. I still think some sort of banning or lowered privileges should globally be in place for users based on their performance via the UFELTA system, of course.
Blog: Splitting the New Site by Age  
Seagaia`s Avatar
Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (4)
I see age as being too arbitrary of a metric to segregate by. Perhaps you could implement some system that uses the UFELTA system to sort users into buckets - if your rating becomes too poor, you drop into the bucket for "immature" people or something. You can petition to get yourself out of the bucket if what threw you there in the first place was some sort of edge case.

The immature people bucket wouldn't prevent you from reading posts, just replying to the "mature" threads, if that makes sense. So this way you're not too segregated, and there's room to read and learn from the more mature users and perhaps grow.

And this could encourage people who have low ratings to sharpen up their posts a bit, raise their UFELTA scores, and rejoin all the discussions.
Blog: Miasmon's Plot: A follow-up  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (4)
I'm curious - has this game's release - potentially on Kongregate - influenced the game in other aspects as well, and not just the intro? It must be frustrating having to deal with short attention span people as your main audience. Of course, you still have our full support!...even though the userbase here is a minority...
Blog: Weekly Update  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (7)
"What I want to do eventually is make two reusable engines, one for RPGs and one for Platformers. "

I'm a bit curious - Pseudo, if you do finish these engines, have you considered releasing them under some open source license for others to use/build upon? Just wondering. I can see reasons for and against doing so.
Blog: CBC OST  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (2)
I really dig the rag, and for some reason, I get "Rose Town" (Super Mario RPG) vibes from parts of it. I also get this slight Mardek motif at around 1:34-1:40 of the song. Was that intentional?
Blog: Clarence`s Big Chance Released!  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (2)
Okay, the 4th stage's ragtime song is wonderful...I feel like I heard some small, small part of a dungeon theme from Mardek in there (some arpeggiated chord, although it could very well have been a coincidence.)

I don't have the time at the moment to play through the game thoroughly, although the boss's reaction to "0/10 tasks" is quite hilarious. The internet area is very cool, too. Onwards through the 4th stage, then...
Blog: CBC needs Beta Testers  
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Rating Orb Seagaia 19 United States MelancholicCholeric 12C 4F
7 years ago | (4)
Hey, I'd love to beta test for CBC. My quarter at school just finished up so I'll have plenty of free time on my hands. Platformers are more my thing anyway. I know it's really hard to trust someone who is a complete stranger over the internets, but I'll definitely give extensive feedback if you give me the privilege to beta test!

Also, definitely write some piano compositions that are calm. Have you tried writing any sort of jazz ballad before? Or written solos on top of a jazz standard? It'd be cool to see what you would come up with under those contexts.
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