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This shows all forum posts by the user Rating Orb Bluerabbit78:

Bluerabbit78`s Avatar
14yr
United Kingdom
CholericSanguine
4F
1 / 14
Rating Orb Bluerabbit78, True Neutral Paladin – joined 7 years ago whats your class combination gonna be?84.92.XXX.XXX6 years ago
Personally, I would go for a combination of Paladin and Pyromancer, as suggested by my profile!
Statwise, I would have:
Moderate ATK
Moderate DEF
High VIT
Low/Moderate SPR
Low MND
Very High AGL

Thanks to this combo I can shoot fireballs out the tip of my holy, flaming sword, and smite enemies while effortlessly dodging them! Of course, if I get hit by magic, I'm doomed.
Why make lemonade when you can keep those lemons?
  (0)

Bluerabbit78`s Avatar
14yr
United Kingdom
CholericSanguine
4F
1 / 14
Rating Orb Bluerabbit78, True Neutral Paladin – joined 7 years ago What I thought it would be like...84.92.XXX.XXX6 years ago
Well, when I first heard about Fighunter Online, and about how it's an MMO, I was very excited. It seems like it's supposed to be designed in the same format as MARDEK, which I enjoy greatly - except online, playing with friends! Even better!
What did I anticipate? That it would be just like the MARDEK world, set in Belfan and possibly its neighbouring planets. One could go adventuring in caves and dungeons and whatnot, but this time, friends could join you!
You would all walk around the dungeon together, fighting enemies and collecting treasures and gold to add to your collection that you could perhaps spend on your own little house and decoration, not to mention weapons. What I could not think of is that, if it would be set out like this, how would random encounters work? Would there have to be one person to lead the group, while everyone else had to trail helplessly behind? Would everyone go off wherever they wanted - including "group gates" requiring everyone to be within 10 spaces of a door for everyone to proceed?
If it was the latter... how would rando battling work? If everyone had their own encounters, you couldn't really fight together without battles being up to 4 times as likely... unless encounter chance for everyone was divided by however many people there were.
Of course, it seems complicated, but it would be fun.

Anyway, the thing is, FHO is not set out even vaguely like that.

Instead, it's more like a "create, share, play" format, which involves people creating quests to be put up for the public to play... which seems pretty cool but I think it should be more of a side-feature to what I suggested above.
On the topic of this, how much would be created? The dungeon? The characters? Or are they all presets.

I would appreciate if you commented on this post. What do you think it will be like? What do you think it [/i]should[/i] be like?
This is my first new thread, so be nice please!
Why make lemonade when you can keep those lemons?
  (3)

Bluerabbit78`s Avatar
14yr
United Kingdom
CholericSanguine
4F
1 / 14
Rating Orb Bluerabbit78, True Neutral Paladin – joined 7 years ago The MARDEK Editorial Series: Chapter 6 - The Second First Chapter84.92.XXX.XXX6 years ago
Well, I see that no-one has commented here yet. As you can tell from the rating, this series is well loved as it is well made! The 'mirroring' theory is an interesting and yet risky prophecy to make, so well done for thinking it up! Thing is, the number of MARDEK chapters there will be is unpredictable. Pseudolonewolf reckons about 5 OR 6, because he is tiring from it, but some people say the next chapter may even be the last if Pseudo gets too into Miasmon. Some people hope that Pseudo will actually get motivated and make 7 or even 8 as first predicted (if I am not wrong)! I personally believe it will end at 6.

Anyway, great job on this chapter!
Why make lemonade when you can keep those lemons?
  (2)

Bluerabbit78`s Avatar
14yr
United Kingdom
CholericSanguine
4F
1 / 14
Rating Orb Bluerabbit78, True Neutral Paladin – joined 7 years ago Mardek Problem84.92.XXX.XXX6 years ago
Perhaps you would want to try using Mozilla Firefox? It is a very sleek browser and MARDEK works just fine for me on it. If you are using IE or Chrome, you may experience "sticky keys" which are when keys barely work or stick, which means that the game would continue as if you were holding down an arrow key, when in fact you weren't. Good luck with your problem and I hope you can experience the joys of MARDEK!
Why make lemonade when you can keep those lemons?
  (0)

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